Engage students through rigorous curriculum using Science, Technology, Engineering, Art and Math (STEAM) lessons and strategies
Bringing technology into the classroom
STEAM Expo
"Shark Tank" experience
Students choose an issue or problem facing their community, country or world
Create a digital portfolio that features elements of their learning that reflect collaboration, creation and critical thinking and provide opportunities for feedback
Present product, process or prototype that addresses the concern to 4-5 experts invited by the school who give feedback and ways to improve the project
Students learn how all content areas are related
Arts and Music
Music technology
Aligned with STEAM units
Create and make music, beats, lyrics
Work collaboratively with students and teachers
Full-time band, orchestra, chorus and arts teachers
Beginner and advanced classes offered for each discipline